Quote:
Originally Posted by Uturn2001
With the way the chose to write this story they left the door wide open for the future of Trek, which seems to be one thing a lot of hard core Trek fans can't seem to get past.
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I used to be a die hard trekkie, guess I grew out of it for the most part. But at any rate, what die hards don't like is when they change the cannon. I.E. if in the original series they said Kirk did one thing, then in a newer movie they show him doing something else, it destroys the storyline of the entire franchise. One of the most amazing things about star trek is how over 35 years eveything for the most part, matches up across all of the series and movies, makes for a very indepth and rich storyline and story world. One of the most interesting things is how in the original series Klingons looked much more 'human' then they did many years later when makeup artistry was much better. They weaved in a storyline about it, explaining how an experiment during the original series left many klingons looking a lot like humans, and that story has been touched up on across nearly all of the series and one of the movies.
There was a time when text based fantasy role playing games where fairly popular, and there where a couple of ST based ones I used to live... err play on
. Ahh those where the days... I was the richest independent trader on 2 of them! On the one I even bought the friggin Romulan empire and ran its economy
Bear in mind that game had literally about 10,000 players, and at any given time usually a few hundred where on at a time, the entire game was ran by real people, no NPC's. Similar in concept to something like world of warcraft, except it was text based, and the entire system was ran by people. If you bought a phaser, someone on that game owned a factory that made it, which transported it on a merchant ship, to a warehouse somewhere, where it would of got sold to someone, again a real person, who would of loaded it into a vending machine to sell it. Then to take it even further, that factory required raw materials, so someone in that game owned and operated mines, which mined raw material, then someone else would of transported the raw material to a warehouse, where someone else who owned refineries and factories would of produced the materials needed to manufactor that item. Very similar to the real world in setup. Man I miss that game
. I spent a good solid 4 or so years playing that game more hours than any person should ever spend playing a game. Hell I produced nearly half the starships for the independents, a good majority of the starships for smaller empires, and even had contracts with the Federation, Romulans, and Klingons to produce starships for them! Not to mention I owned 20 asteroids, mining rights on 10 different planets, mined all of my own raw materials, and had all of the factories and refineries to produce every single part needed to manufactor a ship. Also owned 2 of my own starbases, had my own military, and employed nearly 50 real people who played the game and worked for me
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Ok that is enough ranting about the game...